ANTI-AI ARCHIVESALON DES REFUSÉS
RESEARCH GUIDE / 04

Creative labour, consent & AI rights: voice, performance and contracts

Compare screen and game performers’ collective bargaining, Brazilian dubbing campaigns and voice-rights disputes through digital replicas, consent, compensation and control.

Archive research guide · Revised 2026-09-22

AI disputes in creative labour concern particular voices, likenesses, performances and conditions of use. A starting point is to ask what a permission covers, who decides, how compensation works and whether workers can bargain. This guide places collective agreements, public hearings and a judicial case alongside one another, preserving differences between places, industries and legal relationships.

Digital replicas and synthetic performers: what needs to be distinguished?

Replicating a voice or likeness, using an existing performance for model training, and producing a synthetic performer are different activities. Identify the object, parties, agreement coverage and stated uses in each source. The archive’s SAG-AFTRA screen case connects the 2023 strike with agreement materials from 2026. These records trace changes in terms and bargaining; they do not establish identical protections for all performers.

SAG-AFTRA / 2023 screen strike and digital replicas

From strike to agreement: distinguish announcement, ratification and implementation

The 2023 screen strike and the 2024–2025 video-game performers’ strike concern separate contract negotiations. A union’s tentative-agreement announcement, member ratification and implementation should be read as distinct stages. The game case’s 2025 ratification announcement documents the union’s account of approval and the strike’s end; it does not independently establish compliance with consent and compensation requirements in every use of a replicated performance.

SAG-AFTRA / 2023 screen strike and digital replicas

SAG-AFTRA / Video-game performers’ labour dispute

Public hearings and a voice-rights case: different institutional routes

The Brazilian Dublagem Viva records connect dubbing workers’ demands, delivery of a manifesto and a congressional hearing. The Beijing AI-generated voice case records a first-instance decision through judicial information materials. Public discussion is not completed legislation, and a first-instance case is not a universal rule. Comparison should preserve the demands, procedures, scope of the decision and unresolved follow-up in each record.

Brazil’s Dublagem Viva / Dubbing and AI regulation

Beijing AI-generated voice / Voice actor’s personality-rights case

How can consent, compensation and control be researched?

Ask of each source: which use does consent cover, and are training and outputs distinguished? Who grants permission and who is compensated? How are scope and duration described, and what process addresses disputes? These are comparative questions, not assumptions that every source supplies answers. Prioritise original agreements, hearing records and judicial materials, separating provisions, parties’ interpretations and evidence of implementation.

SAG-AFTRA / 2023 screen strike and digital replicas

SAG-AFTRA / Video-game performers’ labour dispute

Brazil’s Dublagem Viva / Dubbing and AI regulation

Beijing AI-generated voice / Voice actor’s personality-rights case

This research guide is written by the archive. Its Chinese and English texts may include AI-assisted translations and may not yet have received independent human review. Check specific historical claims and rights information against each record’s original-language sources.

Cases & events: begin with the evidence

CASE-0024

SAG-AFTRA / 2023 screen strike and digital replicas

2023-11-08 · United States

SAG-AFTRA announces a tentative agreement

The negotiating committee announces approval of a tentative agreement and says it includes AI-related consent and compensation protections.

Read the case, evidence and documents
CASE-0006

SAG-AFTRA / Video-game performers’ labour dispute

2024-07-26 · United States

SAG-AFTRA video-game performers’ strike takes effect

According to SAG-AFTRA’s retrospective account, the strike against the relevant game companies took effect on July 26; AI protections for replicated performances were among the disputed bargaining issues.

Read the case, evidence and documents
CASE-0008

Brazil’s Dublagem Viva / Dubbing and AI regulation

Read the case, evidence and documents
CASE-0012

Beijing AI-generated voice / Voice actor’s personality-rights case

Read the case, evidence and documents

Further reading & citation

This page is a selection and reading path, not an exhaustive history. Cite the relevant record and original source for specific claims. To cite this guide, give its title, URL and access date.

Explore the full event chronology