ANTI-AI ARCHIVESALON DES REFUSÉS
CASES / CASE-0006

SAG-AFTRA / Video-game performers’ labor dispute

Chinese and English archive texts include AI-assisted translations, not independently human-reviewed. Consult the original-language sources alongside them.

See the timeline for collected events and documents; research into the full case history is incomplete.

Dates describe collected records, not the full life of the case.
RESEARCH NOTE

The start date is only the earliest event collected in this batch; it does not assert that the controversy began that day.

Case chronology

SAG-AFTRA video-game performers’ strike takes effect

According to SAG-AFTRA’s retrospective account, the strike against the relevant game companies took effect on July 26; AI protections for replicated performances were among the disputed bargaining issues.

United StatesVideo-game performanceEVT-0010

Research question

Retains actors’ positions and specific historical materials for comparison across cases.

Related documents

DOC-0010Member Message: SAG-AFTRA Members Approve 2025 Interactive Media Agreement

Sources

Related cases

Cite this record

ANTI-AI ARCHIVE. “SAG-AFTRA / Video-game performers’ labor dispute.” case-0006. Include this page’s URL and your access date when citing.