ANTI-AI ARCHIVE
CASES / CASE-0006

SAG-AFTRA / Video-game performers’ labour dispute

The archive provides Chinese and English research texts. Translations may be AI-assisted and may not yet have received independent human review. Consult the original-language sources alongside them.

Collected events and documents are linked in the timeline; the case history remains under research.

RELATED SOURCE IMAGE
SAG-AFTRA video game performers’ strike graphic, July 2024, preserved in contemporaneous coverage by 2x2.media.View full image ↗

SAG-AFTRA video game performers’ strike graphic, July 2024, preserved in contemporaneous coverage by 2x2.media.

SAG-AFTRA; reproduction source: 2x2.media

Source · SAG-AFTRA begins a strike against video game companies ↗
Dates describe collected records, not the full life of the case.
RESEARCH NOTE

The start date is only the earliest event collected in this batch; it does not assert that the controversy began that day.

Case chronology

SAG-AFTRA video-game performers’ strike takes effect

According to SAG-AFTRA’s retrospective account, the strike against the relevant game companies took effect on July 26; AI protections for replicated performances were among the disputed bargaining issues.

United StatesVideo-game performanceEVT-0010

Research question

Retains actors’ positions and specific historical materials for comparison across cases.

Related documents

DOC-0010Member Message: SAG-AFTRA Members Approve 2025 Interactive Media Agreement

Sources

Related cases

Cite this record

ANTI-AI ARCHIVE. “SAG-AFTRA / Video-game performers’ labour dispute.” case-0006. Include this page’s URL and your access date when citing.