ANTI-AI ARCHIVE
ART-HISTORY NODE / 005 · 1950

Computing Machinery and Intelligence

Computing Machinery and Intelligence

Alan Turing

Introduction

Rather than first defining the essence of thought, Turing's imitation game reframes machine intelligence as a question of behavior and interaction. The master connects this operational shift with later assessments of visual generation through what systems can produce, modify and organize, rather than through a prior resolution of whether machines possess creativity.

ORIGINAL DOCUMENT#005
Opening page of Turing’s Computing Machinery and Intelligence (1950), original journal page 433, from a scanned copy hosted by the University of Toronto.View full image ↗

Opening page of Turing’s Computing Machinery and Intelligence (1950), original journal page 433, from a scanned copy hosted by the University of Toronto.

A. M. Turing / Mind · University of Toronto hosted scan · Rights in the original image and document remain with their respective holders

Source · Computing Machinery and Intelligence ↗

RESEARCH ACCOUNT

Who judges a machine’s performance, and on what evidence?

ANTI-AI ARCHIVE · Revised 2026-10-02

Setting up the imitation game

Turing replaces a demand for an exhaustive definition of thinking with a game in which an interrogator judges through written exchanges. Excluding bodily appearance and voice is part of the experimental arrangement. The paper also considers digital computers, objections and learning machines; it is more than a simple certificate later called the Turing test.

Section sources: Computing Machinery and Intelligence — reproduced text

Conditions for judging creativity

For art, the relevant question includes what viewers are allowed to know, how a work is presented and who establishes the criteria. Success within a procedure does not establish human experience. This distinction helps prevent convincing output from being treated automatically as evidence of a creative subject.

Section sources: Computing Machinery and Intelligence — reproduced text

Sources for this account

Computing Machinery and Intelligence — reproduced text ↗

Sections 1–2 and contents of the reproduced text read; originally Mind (1950). The complete transcription was not independently collated.

This account expands the archive within the cited scope. Historical interpretation is not presented as the original author’s statement or as a proven causal influence. The account and translation are AI-assisted, pending independent human review. Section references identify evidence without claiming independent verification of every historical statement.

Continue with a comparative question

Dartmouth Summer Research Project on Artificial Intelligence proposal/workshop ↗

Compare the methods, forms of control or presentation contexts of this entry and Dartmouth Summer Research Project on Artificial Intelligence proposal/workshop.

SPADE paper / GauGAN demo ↗

Compare the methods, forms of control or presentation contexts of this entry and SPADE paper / GauGAN demo.

Dates & version record

Date displayed for this node: 1950 · Historical date recorded for the source: 1950

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Computing Machinery and Intelligence ↗

Computing Machinery and Intelligence

https://doi.org/10.1093/mind/LIX.236.433

Current cited URL

Provenance, translation & verification

Timeline entry #005 · Historical node

Research materials & supplement references · 1

AI Art Genealogy Research Master · p. 5 · 005
Date as recorded: 1950
Computing Machinery and Intelligence ↗
Computing Machinery and Intelligence

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ANTI-AI ARCHIVE. Computing Machinery and Intelligence. Art-history node #005. https://salondesrefuses.cn/en/art-history/005

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