Introduction
Video generation becomes faster-than-playback and interactive via canvas, webcam and screen-stream controls.
View full image ↗Realtime Video: illustration from the cited release page. Lettering retains its original language. This is a source illustration, not a sample generated by this archive.
Krea · source publication · Image rights remain with their respective holders; no open licence is asserted
Source · Realtime Video ↗RESEARCH ACCOUNT
Using live gestures and a canvas as inputs to video generation.
ANTI-AI ARCHIVE · Revised 2026-10-02
Release and use
Krea introduced Realtime Video on 27 August 2025, demonstrating live guidance through a drawing canvas, text, webcam and screen content. The emphasis is on continuous feedback as inputs change, rather than waiting for a completed clip. Real-time behaviour and temporal consistency are shown in vendor demonstrations; actual latency and quality remain dependent on equipment, connectivity and the task.
Section sources: Announcing Realtime Video
Change in creative practice
The feedback structure invites comparison with interactive installations and live performance: time is shaped by a user’s actions and the system’s responses. Documentation should include input devices, interaction rules and viewing conditions, rather than treating one recording as the whole work. Earlier real-time interactive art did not necessarily use machine learning.
Section sources: Announcing Realtime Video
Sources for this account
Official release scope and demonstration descriptions read; vendor performance claims are not treated as independent test results.
This account expands the archive within the cited scope. Historical interpretation is not presented as the original author’s statement or as a proven causal influence. The account and translation are AI-assisted, pending independent human review. Section references identify evidence without claiming independent verification of every historical statement.
Continue with a comparative question
Compare the methods, forms of control or presentation contexts of this entry and Interactive Plant Growing.
Compare the methods, forms of control or presentation contexts of this entry and A-Volve.
Dates & version record
Date displayed for this node: 2025-08-27 · Historical date recorded for the source: 2025-08-27
These dates refer to the historical event or recorded version, not this page’s publication date. The original date precision and unresolved questions are retained.
Original sources & further reading
These links lead to the cited paper, article, institution or conference page. External texts retain their source languages.
This is the archive’s bilingual research abstract. The external link is an original source, not a claim that the publisher offers full text in both languages.
Provenance, translation & verification
Timeline entry #306 · Product / model
Research materials & supplement references · 1
GenAI Visual Release Chronology Research Master · p. 33 · R177
Date as recorded: 2025-08-27
Realtime Video ↗
Realtime Video
Archive account based on the listed research materials, not a full translation of the linked work. AI-assisted translation; independent human review pending.
The master’s research claims and dates await independent verification.
Cite this node
ANTI-AI ARCHIVE. Realtime Video. Art-history node #306. https://salondesrefuses.cn/en/art-history/208
For specific historical claims, also cite the original sources above and include your access date. This account is not a full translation of the linked work.
Adjacent nodes follow chronological order; adjacency does not establish direct influence or causation.

